Sephonie is filled with accessibility options such as this one, and that's one of the things that most charmed me about the game. The ONYX links are never arduous and never feel impossible, but for those that aren't as interested in the minigame (such as me), it is a perfect option to make your playthrough smoother. Hiding in the menu, you'll find "ONYX Link Easy Mode", which not only makes the minigame easy, but it practically makes it obsolete, and that isn't a bad thing. That said, I never really failed, but even if I had gotten stuck, Sephonie offers players plenty of accessibility options to ensure you (and anyone interested) can finish the game. The harder levels become increasingly fun, as the complexity forces you to put a little extra effort into each link to succeed. New blocks appear that offer unique obstacles or power-ups intended to mix up the gameplay of each link these spice up the difficulty but never make it unbearable. The linking process starts relatively simple to start with and slowly grows in complexity as you progress through the main story. This, along with the platforming, works as the game's main form of gameplay, as you'll be linking to dozens of creatures throughout your adventure. To link, you'll have to play a Tetris-esque minigame in which you'll place blocks of varying colours and shapes to create "islands" that will increase your points. Throughout your journey, you will link to the creatures on the isle using an ONYX link this helps the scientists better understand the flora and fauna of Sephonie. I wanted to mention this first to get it out of the way so that we may focus on more positive aspects. These feel a bit intrusive, as they can be quite long-winded and interrupt the gameplay flow. ![]() The cutscenes feel uncomfortably written, with chunks of dialogue that clearly had underlying meanings that were lost on me. I appreciated that the story seemed sweet, but it didn't charm me the way I hoped it would. Despite loving the way the dialogue is written in some parts, it feels like a lot of it is presented through riddles that could easily go over your head, as it happened to me. So weird, in fact, that I'm pretty sure I didn't understand half of what was happening. I'd like to get this out of the way: Sephonie's story is weird. Reviews // 5th Jun 2022 - 3 months ago // By Artura Dawn Sephonie ReviewĪ group of three scientists - Amy Lim, Riyou Hayashi, and Ing-wen Lin - set out to a mysterious island named Sephonie to investigate it not everything is as it seems, as Sephonie takes players on numerous trips.
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